Telling stories using cartoons
Liza Donnelly is a cartoonist for the New Yorker. In this article, which is an output from some preparatory work for a talk she’s preparing, she talks about how the best cartoons work.
I’ve had the privilege of working with Bryan Mathers over the last decade and it really is a fascinating process. In fact, he’s just delivered a bunch of artwork for the work we’re doing around Open Recognition. Check it out here!
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Story is everywhere. In single panel cartoons, they have to be kept in one image. It’s tricky and challenging and I love it. I like to say that a single panel cartoon is like a mini stage. The artist is a set designer, choreographer, script writer, costume designer, casting director. Each element in the drawing needs to be necessary for the idea, no more, no less; there are exceptions of course. Some creators are known for a style that is overly detailed and complicated, and that is part of the voice of the artist and contributes to the story. The image is a moment in time, and you have to feel that there is time before the moment you see, and a continuation after that moment. And the characters are well “described” in the execution.Source: Storytelling In Drawing | Seeing Things[…]
Bottom line: story in the best New Yorker cartoons tell us a story about the characters that are in the drawing, and about ourselves. This is why we love them so much—they are fun, entertaining and are about us.